AI Insights · Timothy · October 2021
Top 5 Tank Games on Android in Chile: Q3 2021 Performance
Explore the performance of the top 5 tank games on Android in Chile during Q3 2021, including weekly downloads, revenue, and active user trends.
During the third quarter of 2021, the top five tank games on the Android platform in Chile showed varied performance in terms of weekly downloads, revenue, and active user trends. The data, sourced from Sensor Tower, provides a detailed view of the market dynamics for these popular games.
Tank Stars demonstrated fluctuating weekly downloads, starting at approximately 9.8K in late June and experiencing a dip to around 5.6K by the end of September. Despite this, weekly revenue showed more stability, peaking at about $208 in early September. Active users saw a decline from around 49.5K at the beginning of the quarter to approximately 35.5K by the end of September.
War Machines:Tanks Battle Game experienced significant variations in weekly downloads, starting at 5.1K in late June and dropping to about 1.7K by the end of September. Weekly revenue also showed fluctuations, peaking at around $6.2K at the end of August. Active users followed a similar trend, decreasing from about 18.1K in late June to 8.3K by the end of September.
Massive Warfare: Tanks PvP War saw relatively stable weekly downloads, maintaining an average of around 2.4K throughout the quarter. Weekly revenue peaked at approximately $199 in early August but declined to about $69 by the end of September. Active users showed a slight increase, starting at 3.4K in late June and ending at about 3.5K in late September.
World of Tanks Blitz had a consistent decline in weekly downloads, starting at around 3.1K in late June and dropping to approximately 895 by the end of September. Weekly revenue peaked at about $1.9K in late June but saw a downward trend to around $851 by the end of September. Active users decreased from around 3.9K in late June to approximately 1.8K by the end of September.
Hills of Steel 2 maintained relatively low weekly downloads, starting at around 902 in late June and decreasing to about 366 by the end of September. Weekly revenue peaked at approximately $355 in early August but declined to around $74 by the end of September. Active users showed a slight decline, starting at about 2.4K in late June and ending at approximately 1.9K in late September.
For more detailed insights and data, visit Sensor Tower.